Here are the important bits as i see them. Add on if i missed anything
If a you have completely full gold storages....
At Town Hall level 6 you will have 200k of your gold available to attackers (standard cap)
At Town Hall level 7 you will have 250k of your gold available to attackers (cap +50k)
At Town Hall level 8 you will have 300k of your gold available to attackers (cap +100k)
At Town Hall level 9 you will have 350k of your gold available to attackers (cap +150k)
At Town Hall level 10 you will have 400k of your gold available to attackers (cap +200k)
Some examples will help here, too. In the old system, the situation looked like this:
(Old system) If a defender at Town Hall level 10 had 200k gold as available loot:
An attacker at Town Hall level 10 would see 200k gold as available loot (no penalty)
An attacker at Town Hall level 9 would see 220k gold as available loot (+10% loot increase)
An attacker at Town Hall level 8 would see 300k gold as available loot (+50% loot increase)
layers.
If a you have completely full gold storages....
At Town Hall level 6 you will have 200k of your gold available to attackers (standard cap)
At Town Hall level 7 you will have 250k of your gold available to attackers (cap +50k)
At Town Hall level 8 you will have 300k of your gold available to attackers (cap +100k)
At Town Hall level 9 you will have 350k of your gold available to attackers (cap +150k)
At Town Hall level 10 you will have 400k of your gold available to attackers (cap +200k)
Some examples will help here, too. In the old system, the situation looked like this:
(Old system) If a defender at Town Hall level 10 had 200k gold as available loot:
An attacker at Town Hall level 10 would see 200k gold as available loot (no penalty)
An attacker at Town Hall level 9 would see 220k gold as available loot (+10% loot increase)
An attacker at Town Hall level 8 would see 300k gold as available loot (+50% loot increase)
layers.